About
Hi, I'm Sarah ๐ find me here --> ๎ฅ๏ธ๎
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I'm a visual artist, creative technologist, designer and educator. In my practice, I make things that make thingsโI build tools and systems that interact with traditional art & craft processes like drawing, weaving and sculpting. My work questions boundaries between human and machine authorship and investigates how digital technologies can change how we engage with materials and processes of making. Currently, I'm focused on generative AI as a creative tool in ceramic practice, exploring how it might connect us to craft histories and create conversations between past and present ways of working with clay.
As an educator, I bring this same collaborative, experimental approach to teaching. I have extensive experience in curriculum and strategic development at private and public universities, with a focus on project-based learning and hands-on making. I've developed, managed and worked within many creative maker/hacker spaces that help people explore intersections between art, technology, and craft. During my early years in the Metro Detroit area I served as a founding member of OmniCorpDetroit, the cityโs first collectively-run hackerspace, in continuous operation since 2009.
Recently I have been the Art/tech Artist-In-Residence for the municipality of Vejle, DK. You can read more about the multi-year project here.
I'm a visual artist, creative technologist, designer and educator. In my practice, I make things that make thingsโI build tools and systems that interact with traditional art & craft processes like drawing, weaving and sculpting. My work questions boundaries between human and machine authorship and investigates how digital technologies can change how we engage with materials and processes of making. Currently, I'm focused on generative AI as a creative tool in ceramic practice, exploring how it might connect us to craft histories and create conversations between past and present ways of working with clay.
As an educator, I bring this same collaborative, experimental approach to teaching. I have extensive experience in curriculum and strategic development at private and public universities, with a focus on project-based learning and hands-on making. I've developed, managed and worked within many creative maker/hacker spaces that help people explore intersections between art, technology, and craft. During my early years in the Metro Detroit area I served as a founding member of OmniCorpDetroit, the cityโs first collectively-run hackerspace, in continuous operation since 2009.
Recently I have been the Art/tech Artist-In-Residence for the municipality of Vejle, DK. You can read more about the multi-year project here.